![]() ![]() But, as readers are likely aware, the vast majority of games on it are Windows-only. Steam, the go-to PC gaming platform, has been available on Mac for years at this point. ![]() But, they are only two companies and they are vastly outnumbered by the AAA publishing houses. Porting houses Feral Interactive and Aspyr are doing a fantastic job. Mac App Store, and Steam help -but aren't the solutionĭon't get us wrong. As of June 13, 2018, the Steam app itself still isn't 64-bit. So, it's not like this is a big surprise, unless you're a Valve front-end developer apparently. This is further complicated by Apple's declaration that 32-bit apps will no longer be supported after macOS Mojave.īut, Apple has provided the ability to make apps 64-bit for a decade. Games and graphics-intensive apps that use OpenGL will eventually cease to run as Apple's OS march continues, without maintenance by the developer. Most games running on macOS already use OpenGL which has caused quite a bit of discontent among developers. Apple announced the official deprecation of OpenGL, with new titles expected to use Metal 2 as an alternative. It will become fully available for third-party developers in 2019. Steam Is Not Optimized For Your Mac DownloadIf this proves to be effective, it could encourage larger-scale mobile developers to give the Mac a second look, at least for more casual titles.Īpple has used this new platform to port a few apps of their own in macOS Mojave News, Home, Stocks, and Voice Memos. This probably won't help with huge AAA titles, but popular ones such as 'Alto's Adventure,' 'Clash of Clans,' and the like. This is a stunning amount of titles.Īpple's new frameworks for porting over iOS applications to the Mac might be a big deal for gamers. So-called 'casual' gamers by far make up the largest sector of those who play, and more often than not they do so on their mobile device.Īccording to Statista, in July 2017, iOS had over 783,000 games available on the App Store. Primarily when it comes to gaming, we think of large role-playing games like 'Skyrim' or first-person shooters like 'Destiny' or 'Halo,', but just counting these this ignores the biggest market for games. ![]() This certainly paves the way, especially with an eGPU, for more immersive gaming on the Mac, even if adoption has been tepid to start.Īpple has the smallest gaming platform, and the biggest HTC Vive now works on macOS and Valve launched SteamVR at the same time. At the 2017 WWDC, while talking about eGPUs, Apple officially added support for VR as well. With the eGPU, comes Apple's first tentative steps into virtual reality. ![]()
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